. “This little beauty is awesome, I’ve tested this unit to the max I shall be getting one more of these for my upcoming Windows 8 tablet, Windows 8 tablet + 2 of these = 3 monitor fun!” P.A. Evans. “This is the little device that Could. It saved me from the need to install a 2nd graphics card, it works well and the price is right.” Holls. “I only have 1 usb 3.0 port on my XPS13 from dell, but I just daisy chained my USB hubs and now when I am at home, I have my 6 27″ monitors (all on one stand).
This USB 3.0 Type C to HDMI Adapter is widely compatible with HDTV, monitor, computer, tablet, projector and other HDMI displays with HDMI port. The HDMI adapter supports up to 4K resolution (3840 x 2160), it’s also backwards compatible with 1080P and 720P.
Learn more. The Plugable USB3-HDMI-DVI graphics adapter allows a standard HDMI or DVI monitor to be connected to a Windows PC via a USB 3.0/2.0 connection.
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An adapter is required for every monitor you wish to connect via USB, up to six adapters per PC. No power adapter is needed for the adapter. Power is provided by USB. The adapter can display in resolutions up to 2560×1440 (HDMI) / 1920×1200 (DVI).Note: Please see FAQ section below for additional information relating to 2560×1440 functionality. When the adapter is connected to your PC, graphics processing still is handled by your computer’s central processor and graphics processor. The USB graphic adapter’s DisplayLink drivers on the PC compress and transmit pixels to the USB adapter as pixels are updated.
The adapter’s DisplayLink DL-3500 chipset decodes the data and displays it. Audio can be carried over the HDMI output from the USB3-HDMI-DVI when the adapter is set as the PC’s default audio device (except on Macs, due to limitations in the Mac software). This means you won’t need a separate audio cable to transmit sounds from your PC to your HDMI-connected display (provided that the display has some sort of speaker system). At just 2.5 inches long x 1 inch wide x.5 inches high, this adapter is less than a quarter of the size of our USB 2.0 to HDMI graphics adapter Multiple Monitor Magic For anyone doing information work in several applications or files all at once, multiple monitors can be indispensable. Moving windows between monitors is an easy drag-and-drop action. If you need more monitors than you have USB ports on your PC, you can connect adapters through a USB hub. The USB3-HDMI-DVI adapter can be used in conjunction with any of Plugable’s other USB graphics adapters.
Please note that USB graphics adapters not powered by DisplayLink technology cannot be used on your PC simultaneously with Plugable (or any DisplayLink-based) USB graphics adapters. Even the drivers for non-DisplayLink USB graphics adapters must be uninstalled from the PC. When the adapter is connected to a SuperSpeed USB 3.0 port on the PC, the increased data transmission speed makes it possible to display high-definition video on 1080p-compliant displays. What’s in the Box. USB3-HDMI-DVI graphics adapter. USB cable: Plugs into a standard-A USB port on the computer/hub side (3.0/2.0-compatible) and into the adapter’s USB 3.0 Micro-B input port; 3.25 feet in length.
HDMI-to-DVI plug converter: Attaches to the HDMI port on the adapter adapter to allow output to a display via a DVI cable. Windows XP/Vista/7 drivers CD, quick install guide, and full user’s manual Hardware Requirements Dual Core Intel or AMD CPU, 2GHz or better with 2GB+ RAM. Windows GPU must be Intel, AMD, or Nvidia with WDDM drivers. (Most modern systems meet this requirement.) Resolutions Supported The hardware is capable of supporting nearly arbitrary resolutions, up to its limit of 2560x1440 (HDMI) / 1920x1200 (DVI). VESA standard and widescreen resolutions are supported by most software, including: 2560x1440 (HDMI Only), 1920×1080, 1600×1200, 1680×1050, 1440×900. 1400×1050, 1280×1024, 1280×768, 1280×720, 1152×864, 1024×768, 800×600, 640×480. For all supported resolutions (other than 2560x1440 which has a 50Hz refresh rate), the display is refreshed at 60Hz, and the hardware is capable of 16, and 32bpp color depths.
Some operating systems require specific depths, like 32bpp for Windows Aero support. Supported Operating Systems This device only works with computers running the following operating systems:.
Windows 10 (32/64-bit). Windows 8/8.1 (32/64-bit). Windows 7 (32/64-bit). Windows XP Home or Pro with Service Pack 3 (32 bit only - no 64-bit support) Operating System and Driver Details WINDOWS VERSION COMPATIBILITY: Drivers can be installed automatically via Windows Update with support for Windows 10, 8.1, 7, and XP. Not compatible with ARM-based Windows RT/Surface RT.
Note that Microsoft limits multiple display support in Windows 7 “Starter” Edition to mirroring screens. Even though drivers are provided automatically, we recommend visiting the Plugable for the most recent drivers and other information. DisplayLink's Windows drivers make use of the main GPU for rendering, and require an Intel, nVidia, ATI/AMD primary graphics driver supporting WDDM to be installed. Most systems since Windows 7 satisfy this requirement.
Please note that USB graphics adapters or docking stations not powered by DisplayLink technology, such as Magic Control Technology (MCT), Samsung Central Station (SMSC), and Fresco Logic cannot be used on your system simultaneously with our DisplayLink-based products. Drivers for non-DisplayLink USB graphics adapters must be uninstalled from the host system before using our products The above list of 3rd-party technologies covers most known incompatibilities, but the same potential for incompatibility exists with any type of USB video device or screen mirroring/extension software. While it is impossible to create an exhaustive list of such software or devices, the following have also been found to be incompatible: 1.
Samsung SideSync 2. Kramer VIA ConnectPro MAC COMPATIBILITY: Mac systems are not currently supported.
However, significant progress has been made by both Apple and DisplayLink resolving interoperability issues. We will continue to evaluate compatibility and and update this section as things evolve. LINUX COMPATIBILITY: Linux is not supported for this device. TOUCHSCREEN COMPATIBILITY: Some touchscreens are compatible, it is dependent upon whether the touchscreen monitor software supports multiple monitor setups. Please contact your monitor manufacturer to determine if multiple monitor setups are supported. 2560×1440 Functionality 2560×1440 output only available over HDMI and requires a “High Speed” HDMI cable. 2560×1440 mode will operate at a 50Hz refresh rate; all lower modes support 60Hz refresh rate.
2560×1440 output requires current DisplayLink drivers and attached monitor must natively support 2560×1440 via HDMI input. Please note that most monitors that support 2560×1600 do not support 2560×1440. HDMI TV Compatibility The adapter supports HDMI through the 1.3 standard. To use a TV as a monitor via the adapter, the TV must support EDID, the extended display identification standard for communicating monitor capabilities to a PC. Many TVs that have a VGA port in addition to an HDMI port assume that computers will use VGA for connectivity rather than HDMI. In these cases, a VGA connection from the PC’s internal video card to the TV might provide the best results.
HDCP protected content not supported. Changing to DVI Output The HDMI standard is built on DVI. This enables easy conversion in the video output from HDMI to DVI with a simple plug converter. However, conversion to DVI disables the ability to route audio through the adapter. Performance Tuning If you’re experiencing slowness or latency on your USB-connected display:. Make sure your adapter is connected to a USB 3.0 port (if available) on your computer.
Usb C To Hdmi Adapter
If USB 3.0 is not available, play 3D games and videos on a display that isn’t connected via USB. When all else fails, reduce your USB-connected monitor’s screen resolution via the Windows display control panel. By reducing the amount of data that needs to be compressed and sent over USB, you’ll increase responsiveness. Gaming USB graphics devices, like the USB-HDMI-DVI, are “virtual” devices where much of the heavy lifting is done by the CPU, by hooking into the graphics stack. The DirectX APIs used by games assume direct hardware access (a PCIe graphics card).
DisplayLink’s drivers attempt to emulate as much of the functionality as possible, which is why some 3D functionality (like that needed for desktop and apps) works. We don’t recommend running games with USB graphics, because this emulation cannot be perfect. And even without specific compatibility problems, performance will always be a challenge – the extra CPU work required for USB graphics will be a source of reduced frame rates and problems. Normal desktop and application use are fine because they don’t push the system as hard as 3D games do. Common problems experienced when trying to run a game on a USB graphics adapter include:.
Games not launching. Games crashing. Screen flickering. Screen going black Support Leave your questions about this product here or contact us directly at. Whether you’ve purchased the USB3-HDMI-DVI and need support or you’re considering a purchase and would like help understanding this adapter’s features, we’re here to help.
Mac Usb To Hdmi Adapter
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